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Milestone Comics Wasn’t “FUBU for Comics” — It Was a Power Shift
Milestone didn’t carve out a lane. It rebuilt the highway. Here’s why the FUBU comparison doesn’t hold up.
Corey M. Floyd
5 days ago4 min read


Review: Doomlings — Chaotic, Charming, and Surprisingly Strategic
If you thought card games couldn’t be both absurdly funny and strategically sharp , Doomlings is here to prove you wrong. This indie tabletop card game — deceptively simple at first glance — pulls you in with its quirky artwork and hooks you with its bizarre, delightfully chaotic gameplay. What Doomlings Is Doomlings is a card game for 2–6 players built around evolving your own little apocalyptic creature tribe through random events, wild traits, and the ever-looming pos
Julia Press Simmons
Feb 63 min read


Is Ted Lasso good, or are we just !#%&ed up?
Is Ted Lasso genuinely good television, or are we so used to cynicism that sincerity feels suspicious? This reflective essay explores why the show’s commitment to kindness feels unsettling rather than shallow, how optimism is framed as effort rather than ignorance, and what our discomfort with earnest storytelling says about modern audiences conditioned to equate emotional distance with intelligence.
Corey M. Floyd
Feb 53 min read


“Wonder Man: When the MCU Stops Performing and Starts Reflecting”
Wonder Man rejects spectacle in favor of reflection, offering one of the MCU’s most introspective and quietly radical television experiments.
Corey M. Floyd
Feb 25 min read


Playground Games Brings Fable Back — And That Matters More Than You Think
Playground Games is bringing Fable back for Xbox, aiming to revive Albion’s charm, humor, and player choice in a modern RPG reboot.
Braheim Gibbs
Jan 243 min read


Tron: Ares — When Spectacle Replaces Soul
Tron: Ares delivers striking visuals and a powerful soundtrack but lacks the narrative depth that defined the franchise. This review examines how weak writing, shallow themes, and misplaced priorities turned a bold sci-fi idea into a hollow spectacle—and why it matters for the future of big-budget science fiction.
Corey M. Floyd
Jan 195 min read


Why Megachurch Satire Is Only “Offensive” When It Feels Too Real
Why did Druski’s megachurch skit trigger backlash while HBO’s The Righteous Gemstones gets praise for the same critique? This essay examines selective outrage, prestige protection, race, and why satire is only “offensive” when it hits too close to home.
Corey M. Floyd
Jan 195 min read


Games Everyone Pretends to Love (But Secretly Quit)
Some of the most beloved games of all time are also the most abandoned. Not because they’re bad, but because finishing them demands more time, patience, or endurance than many players are willing to give. These are the critically acclaimed games people praise publicly… and quietly quit.
Braheim Gibbs
Jan 123 min read


Why Indie Studios Are Eating AAA’s Lunch (And AAA Let It Happen)
Indie studios aren’t winning because they’re smaller. They’re winning because they’re focused. As AAA games grow bloated with risk-averse design and monetization-first thinking, indie developers are delivering tighter experiences that respect player time, creativity, and trust. This isn’t an underdog story. It’s a warning sign.
Braheim Gibbs
Jan 124 min read


Jujutsu Kaisen Season 3 Isn’t Just Bigger — It’s Meaner, Smarter, and Far Less Forgiving
Jujutsu Kaisen Season 3 abandons comfort and dives headfirst into the Culling Game arc, where survival replaces heroism and every victory comes at a cost. With ruthless stakes, moral compromises, and some of the series’ most unforgiving storytelling, this season marks a true turning point for the franchise.
Braheim Gibbs
Jan 93 min read


Warner Bros. Discovery Rejects Paramount–Skydance Buyout, Reaffirms Netflix Deal
Warner Bros. Discovery has rejected Paramount Skydance’s latest $108.4 billion buyout offer, citing concerns over heavy debt and financial risk. Despite a personal equity pledge from billionaire Larry Ellison, the board reaffirmed its commitment to an $82.7 billion acquisition agreement with Netflix, favoring stability over a higher but leveraged bid.
Braheim Gibbs
Jan 93 min read


Five Nights at Freddy’s 2 and the Lie We Keep Telling Ourselves About Franchise Movies
Five Nights at Freddy’s 2 isn’t misunderstood, daring, or secretly brilliant. It’s a franchise sequel built on obligation, not inspiration, leaning on lore and fandom loyalty to excuse weak storytelling, flat direction, and a total absence of dread. When fans are expected to finish the movie themselves, something has gone deeply wrong.
Corey M. Floyd
Jan 94 min read


The Next Gaming Revolution Isn’t a Console — It’s AI World Models
AI world models could redefine how games are made, played, and experienced — raising big questions about creativity, labor, and the future of gaming.
Braheim Gibbs
Jan 93 min read


Why IT: Welcome to Derry Works — and Why Its Racism Is the Point
Welcome to Derry reframes horror by showing racism as the fuel that keeps Pennywise alive—and why the town deserves its monster.
Corey M. Floyd
Dec 30, 20254 min read


The Disqualification of Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 has been disqualified from a major indie game awards event due to undisclosed use of generative AI, sparking heated debate across the gaming industry. While the issue wasn’t AI itself, the lack of transparency has raised urgent questions about ethics, fairness, and what “indie” really means in an era of algorithm-assisted creation.
Braheim Gibbs
Dec 22, 20253 min read


COD Black Ops 7: What the !%$& are yall doing?!
Call of Duty: Black Ops 7 should have been another blockbuster entry for the franchise. Instead, it exposes deeper problems: stale design, aggressive microtransactions, technical issues, and a story that never lands. This isn’t just a bad game. It’s a warning.
Corey M. Floyd
Dec 19, 20254 min read


“The Smashing Machine”: The Rock’s Best Performance, Trapped in a Mediocre Movie
Dwayne “The Rock” Johnson gives the most raw and vulnerable performance of his career in The Smashing Machine. Unfortunately, the film around him can’t match his intensity. What should have been a defining sports drama instead feels like a rough draft of greatness.
Corey M. Floyd
Dec 12, 20255 min read


PAX Unplugged 2025: What We’re Most Excited to Play, See, and Stream
The Amerime Adventuring Party is rolling deep into PAX Unplugged 2025! From Daggerheart demos to indie creators and cosplay chaos, we’re covering every corner of Philly’s biggest tabletop convention. Get ready for interviews, gameplay, and the wildest weekend in dice-rolling history.
Julia Press Simmons
Nov 8, 20254 min read


Dispatch Review: The Superhero Desk Job You Didn’t Know You Needed
What happens when a burned-out hero trades his cape for a headset? Dispatch redefines superhero gaming with sharp writing, stellar voice acting, and a fresh look at what it means to save the day—one call at a time. AdHoc Studio blends story-driven gameplay with just enough strategy to keep things exciting in this witty, heartfelt episodic adventure.
Braheim Gibbs
Nov 7, 20253 min read


SWAT KATS Return: The Radical Squadron Takes Flight in Their First-Ever Comic Book!
Thirty years after their last mission, the Radical Squadron returns in Swat Kats: Megakat City Has Fallen — a brand-new comic from the original creators and an all-star team. This Kickstarter-exclusive hardcover continues the ‘90s cult classic right where it left off, bringing fans back to Megakat City for the fight of their lives.
Braheim Gibbs
Oct 31, 20253 min read
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